2023-2024 Catalog 
    
    May 07, 2024  
2023-2024 Catalog [ARCHIVED CATALOG]

SGD 126 SG Engine Design

Lecture: 2 Lab: 3 Clinic: 0 Credits: 3
This course introduces the techniques needed to design and create a simulation/game engine. Emphasis is placed on learning core techniques used to design and create simulation and/or game engines. Upon completion, students should be able to design and create a simulation or game engine.

Pre-requisite(s): SGD 113 , MAT 121  or MAT 143 .
Co-requisite(s): SGD 213 .
Course is typically offered in Spring.
Course has transfer restrictions - 10 years

Student Learning Outcomes (SLOs)
At the completion of the course, the students should be able to do the following:

  1. Identify the tools required for game engine development.
  2. Analyze component use cases for game engine development.
  3. Integrate the major components of game engines to a game engine design.
  4. Develop a video game engine for deployment.