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Dec 26, 2024
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SGD 163 SGD Documentation Lecture: 2 Lab: 3 Clinic: 0 Credits: 3 This course introduces the techniques and methods used to create simulation and game production and design documents. Emphasis is placed on the design document to include scheduling, production plans, marketing, and budgeting. Upon completion, students should be able to create, design, and produce documents for any simulation or game.
Course is typically offered in Spring Course has transfer restrictions - 10 years
Student Learning Outcomes (SLOs) Upon successful completion of the course, students should be able to do the following:
- Examine the use of Production and Design Documents for Simulation and Game Design.
- Analyze Pre-Production Concept and Game Requirements.
- Explain the Game Production Cycle & Production Techniques.
- Develop gaming and simulation documentation.
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