Apr 20, 2024  
2018-2019 Catalog 
    
2018-2019 Catalog [ARCHIVED CATALOG]

SGD 174 SG Level Design

Lecture: 2 Lab: 3 Clinic: 0 Credits: 3
This course introduces the tools used to create levels for real-time simulations and games. Topics include level design, architecture theory, modeling for 3D engines and texturing methods. Upon completion, students should be able to design simple levels using industry standard tools. Pre-requisite(s): SGD 114 .