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May 09, 2025
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2022-2023 Catalog [ARCHIVED CATALOG]
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SGD 274 SGD Level Design IILecture: 2 Lab: 3 Clinic: 0 Credits: 3 This course introduces the advanced tools used to create levels for real-time simulations and games. Topics include advanced level design and architecture theory, concepts related to “critical path” and “flow,” game balancing, playtesting and storytelling. Upon completion, students should be able to design complex levels using industry standard tools. Pre-requisite(s): SGD 174 , SGD 212 and SGD 213 .
Course is offered in Fall.
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